The nested
The switch statement is often faster than nested
When a case constant is found that matches the switch
expression, control of the program passes to the block of code
associated with that case.
In the above pseudocode, suppose the value of n is equal to constant2. The compiler will execute the block of code associate with the case statement until the end of switch block, or until the break statement is encountered.
The break statement is used to prevent the code running into the next case.
Output
Then, control of the program jumps to
If break statement is not used, all cases after the correct case is executed.
if...else
statement allows you to execute a block code among many alternatives. If you are checking on the value of a single variable in nested if...else statement, it is better to use switch
statement.The switch statement is often faster than nested
if...else
(not always). Also, the syntax of switch statement is cleaner and easy to understand.Syntax of switch...case
switch (n) { case constant1: // code to be executed if n is equal to constant1; break; case constant2: // code to be executed if n is equal to constant2; break; . . . default: // code to be executed if n doesn't match any constant }
In the above pseudocode, suppose the value of n is equal to constant2. The compiler will execute the block of code associate with the case statement until the end of switch block, or until the break statement is encountered.
The break statement is used to prevent the code running into the next case.
switch Statement Flowchart
Example: switch Statement
// Program to create a simple calculator
// Performs addition, subtraction, multiplication or division depending the input from user
# include <stdio.h>
int main() {
char operator;
double firstNumber,secondNumber;
printf("Enter an operator (+, -, *, /): ");
scanf("%c", &operator);
printf("Enter two operands: ");
scanf("%lf %lf",&firstNumber, &secondNumber);
switch(operator)
{
case '+':
printf("%.1lf + %.1lf = %.1lf",firstNumber, secondNumber, firstNumber+secondNumber);
break;
case '-':
printf("%.1lf - %.1lf = %.1lf",firstNumber, secondNumber, firstNumber-secondNumber);
break;
case '*':
printf("%.1lf * %.1lf = %.1lf",firstNumber, secondNumber, firstNumber*secondNumber);
break;
case '/':
printf("%.1lf / %.1lf = %.1lf",firstNumber, secondNumber, firstNumber/firstNumber);
break;
// operator is doesn't match any case constant (+, -, *, /)
default:
printf("Error! operator is not correct");
}
return 0;
}
Enter an operator (+, -, *,): - Enter two operands: 32.5 12.4 32.5 - 12.4 = 20.1The - operator entered by the user is stored in operator variable. And, two operands 32.5 and 12.4 are stored in variables firstNumber and secondNumber respectively.
Then, control of the program jumps to
printf("%.1lf / %.1lf = %.1lf",firstNumber, secondNumber, firstNumber/firstNumber);Finally, the break statement ends the switch statement.
If break statement is not used, all cases after the correct case is executed.